I’m in the province and brought cars to shoot as part of a big project I’ve been meaning to do for a while now.
Technically that’s not all I’m bringing, but the other bag containing Takara Tomy stuff is something I’m keeping as a secret for now.
But first: watch some racing, will ya?
So there you go. If you want your PR5 wheels to look decent, paint the space between the spokes.
...why, exactly? I mean the assets look good, but the gameplay is something you would shoot with an Abrams.
This will be an incredibly taxing race. So we’re doing it for 48 hours. Elevation difference of 600 meters. 16 meters wide the whole way, so go calculate how long the track is. Best part? Omni-directional. Turn 1 could be either the hairpin-ink combo on the left or the 180 on the right.
Now go on with your day.
Sure, I have a criminal conglomerate, but those mofos are hardcore.
I may not need an external lens for my Xperia. At least not yet. What I really need is a tripod or some other mounting solution so I can lock the camera’s position the way I want it to.
And that’s not all.
BURN chronicles the interconnected stories of world-class Grand Prix motorcycle riders at the top of their game, as they face each other, themselves, external realities and the dangers of superbike racing in a globe-spanning championship broadcast all over the world.
Show me a left 3-quarter shot of this bike (generally the Suzuki MotoGP bike) without the stands. Preferably from 2000px and up.
Below is the full layout.
Well no, not really, I don’t feel like we need it, but it feels like it from the conversations I’m hearing with my parents.
Sweet dreams from Manila.
Show me wallpapers of superbikes in the garage while a rider is approaching the bike. Either overhead or side-on.
Where are you hiding the road-course trims of your IndyCars? I’m pretty sure you have them, you’re just not putting it out everywhere.
Let me take you back to the cool sounds of the early 2010s.