An update on our colleague Mike Fahey: Mike is now home and acclimating to a future of having to use a wheelchair. He’s exploring options for a van he could ride in or even drive with hand controls. They’re expensive, so we’re inviting people to contribute to his family’s GoFundMe to help get him back on the road.
When I start a new Ubisoft game for the first time, I don’t immediately play it. No, I find the Ubisoft Club option in the game’s menu, load it up and start unlocking rewards. The rewards are rarely good and they sometimes imbalance my game, but I can’t help myself.
When game developer Kenichiro Tsukuda was a kid, he took apart his Famicom, the Japanese version of the Nintendo Entertainment System. He was annoyed that the cable that connected it to the TV was too short. “I wondered if there was anything I could do about that,” he told me recently. “And my parents got mad at me.”
A new patch for Hollow Knight on Switch fixes a variety of bugs, including one in which players—especially charming, wonderful players—who killed Brooding Mawlek at the same time he killed them wouldn’t get the mask shard the mini-boss drops. Thanks to the patch, the shard can now be claimed retroactively.
The first day of this month’s Overwatch League finals will be broadcast on ESPN, with finals highlights airing on ABC. That’s part of a multi-year deal announced by ESPN/Disney today that’ll put other finals games on Disney XD and ESPN2/3 as well. OWL’s Twitch deal remains intact, according to the report.
Exactly one year ago, publisher Take Two announced that WWE 2K18 would be coming to the Switch, the first WWE game on a Nintendo platform since 2012's WWE 13 for the Wii. The return was as disastrous as it was brief. WWE 2K19 won’t be on Nintendo’s console.
Just an idle thought about Nintendo’s offerings for the rest of the year: The company has released new handheld models, consoles or retro consoles in North America every year since 2009, with the exception of 2014. So far, they’ve announced none for 2018. Make your predictions accordingly.
“Got him!” I exclaimed in a text message to my colleague Kirk Hamilton at 2:33pm on Friday of last week. I’d been fighting a tough boss in the difficult 2D exploration and combat game Hollow Knight. One minute later, horrified, I was sending a follow-up text: “Oh no. Didn’t get him.”
The evening sky is overrated. Don’t go there for awesome fireworks. Look at these clips of video gaming’s best fireworks. We’ve got to start with Mario.
People poured money into a Kickstarter for a spiritual successor to the 1998 Nintendo 64 game Banjo-Kazooie. Why? Because Banjo-Kazooie was a wonderful game and no mere Mario 64 me-too, as some detractors claim.
I had many possible topics in mind for today’s Kotaku Game Diary: The slew of wonderful Metroid-like games I’ve been playing on the Switch. An analysis of a vexing Nioh boss. A meditation on the lack of playable denouements in video games. All will be covered in due time.
E3, a show in which the future of gaming pretends to be in the present, is in the past. Those demos that may or may not represent the final quality of the games they preview? All locked up. The previews and round-ups by writers who hit reasonable deadlines? Published. And then there’s me, straggling along. I did see…
As with most games shown at E3 a couple of weeks ago, it’s too soon to say if Concrete Genie will be what its demo hints that it can be. But it’s clear that it’ll be an easy game to root for.
The rumored, leaked and teased nightclub management expansion to Grand Theft Auto Online is coming out some time in July. In a post today, development studio Rockstar noted players can “[r]un your nightclub business from setup, design, staffing and promotion.” More details to come.
Like most things with The Legend of Zelda: Breath of the Wild, the game’s Champions’ Ballad expansion did not immediately thrill me. It took some time. It wasn’t what I wanted, but it’s now what I need.
A new patch is adding two tougher difficulty levels to Ni No Kuni II, a JRPG our reviewer liked a lot but thought was too easy. Problem solved? We’ll be giving it a shot. More details on the patch here.
Which games had the best E3? The data folks over at Thinknum (a site, full disclosure, run by my friend Josh Fruhlinger) have some charts showing how game companies and their games did. The biggest trailers were for Cyberpunk, Fallout and The Last Of Us; the worst backlash was to Command & Conquer.
The traditional way to view game companies when it’s E3 season is to look at what they announce for the future. In that regard, Nintendo had a so-so E3.
For the last year, I’ve been confused about Ubisoft’s upcoming pirate game. Perhaps you have been as well.
At an E3 where Nintendo and its partners largely played it safe with big Smash Bros. and Pokémon sequels, the company tucked a clever new Switch development in a trailer for a new Mario Party. Blink and you’d miss it: the sight of two Nintendo Switch screens connected into one oddly-shaped game board.