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Super Mario Lost Levels, Punch-Out!! Heading To Switch This Month Super Mario Lost Levels, Punch-Out!! Heading To Switch This Month

Punch-Out!!, Star Soldier, and Super Mario Bros.: The Lost Levels, aka the Japanese Super Mario Bros. 2, are the next games coming to Nintendo’s NES library on Switch Online, on April 10.

Sega announced the latest in its Sakura Wars series at Sega Fes this weekend in Japan. It also confirmed that the PlayStation 4 game, tentatively titled Project Sakura Wars, will be released in the West in Spring 2020.

Sega Will Release The Genesis Mini On September 19 Sega Will Release The Genesis Mini On September 19

Sega will release its Sega Genesis Mini worldwide on September 19, it said today. It will include 40 games, including Sonic The Hedgehog, Gunstar Heroes, and Castlevania Bloodlines.

Want to write for Kotaku? Have a great idea for an investigative story, an analysis of a game, a historical piece, or some totally wacky idea that only you can write? Pitch me, your friendly local Features Editor, at

Smashing Punks Feels Great In Streets Of Rage 4 Smashing Punks Feels Great In Streets Of Rage 4

The first thing I noticed about Streets Of Rage 4 was the weight. As I walked series mainstay Axel down a familiar, darkly-lit street filled with ne’er-do-wells to beat up, I could feel the heft in his build, the impact of his punches, the thud in his steps. It felt good.

Mega SG Is An Amazing HDMI Sega Genesis For The Hardcore Retro Nerd Mega SG Is An Amazing HDMI Sega Genesis For The Hardcore Retro Nerd

The Sega Genesis has had by far the longest shelf life of any of the 16-bit systems. You could buy Sega’s final “Genesis 3" model in stores until the early 2000s, and just a few years later, the AtGames released licensed plug-and-play machines, some with Genesis cartridge slots. For the last 30 years, you’d likely be…

My friend Frank Cifaldi, producer of many retro game collections like SNK 40th Anniversary, sums up his company’s philosophy in two sentences in a GDC session today.

No, Cuphead On Switch Won't Be Any Easier No, Cuphead On Switch Won't Be Any Easier

The retro-themed, hand-animated indie darling Cuphead is headed to Switch on April 18, and its developer is excited for a whole new group of players to try it, and maybe even play some impromptu two-player at a rooftop party with single Joy-Cons. But the studio isn’t about to make the notoriously difficult action game…

The technical director of Bluepoint Games, the tech wizards behind the Shadow of the Colossus remake, just said he would show the GDC audience “what’s next,” and then just showed this slide instead. He did say that its next project would be more than a remaster or remake—more of a “re-envisioning.”

Another game you can find around GDC is the hilarious Sloppy Forgeries. Using just a few sizes of paintbrush, you have to recreate a masterpiece in about two minutes. Very clever game! Feel free to guess which shitty fake was mine.

“Hey Gooch, why don’t you make Tetris with music?” — Tetsuya Mizuguchi’s recollection at GDC of how The Tetris Company’s Henk Rogers pitched him on the creation of Tetris Effect.

From the Panzer Dragoon GDC panel, here’s a look at the motion capture sessions from the 1998 Sega Saturn game Panzer Dragoon Saga. Note the actor riding a budget “dragon” made out of plastic beer crates. 

What year is it?! If you still want to make 8-bit NES games, you can demo and buy “NES Maker” software here at GDC, which lets you create an NES game with a GUI interface, no programming necessary. The games you make can run on actual NES hardware.

Epic Snags More Major Store Exclusives, Including Quantic Dream's Games Epic Snags More Major Store Exclusives, Including Quantic Dream's Games

Heavy Rain, Beyond: Two Souls, and Detroit: Become Human are all coming to the PC, all exclusively to Epic’s store, Epic said today at Game Developers Conference. Other games whose PC versions will come to Epic’s store exclusively include Control, Ancestors: The Humankind Odyssey, and Afterparty.

Another very cool Xbox One demo at GDC is The Wild At Heart, which is sort of like Pikmin meets EarthBound. I realize that describing a game like that is bordering on irresponsible since it may give people heart attacks. But what else would you call a game about a kid with Pikmin-like pals who root through trash bags?

I was hoping there’d be some hands-on with the Google Stadia controller at GDC, but alas! It is simply here under glass. You can play Assassin’s Creed Odyssey via the cloud here at the Stadia booth at GDC, although that’s something you could have already experienced via Project Stream.

Just checked out a puzzle game called The Sojourn at an Xbox event at GDC. Really neat Portal-style game in which you swap places with statues and activate other stuff in the environment to move through the levels. Coming this summer. 

Laura Hall shares an insightful quote about puzzles in her standing room only GDC talk about escape room narrative design. 

Here’s a fun thing to do at GDC: You can play an interactive detective story, presented as a radio drama, by clicking the dial of an old-timey radio. You can also play a beta of The Klaxo Radio Hour on your PC. It should eventually come to iOS and Android.

It’s hard to miss this massive, nearly empty Google booth here at GDC in San Francisco. Monitors promise that “all will be revealed” at its keynote tomorrow at 10 a.m.  Presumably these kiosks will then be filled with its game device. 

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