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Track: Locket | Artist: Crumb | Album: Locket EP

A Chat With Last Day of June's Director On Love, Loss, Steven Wilson, And Italy's Game Industry A Chat With Last Day of June's Director On Love, Loss, Steven Wilson, And Italy's Game Industry

Last Day of June’s ominous title is perfectly matched for its intentional, brooding Tim Burton-esque aesthetic. And as the game’s director Massimo Guarani notes, it’s our shared human experience of loss and subsequent coping mechanisms that is at the heart of his team’s upcoming indie adventure game.

Omegaland is a Tricky Flash Platformer Parody Omegaland is a Tricky Flash Platformer Parody

The right things to be retro about can be found in the most unusual places, which is why we’re lucky to have idiosyncratic Jonas Kyratzes, of marginal indie fame and the more well-known The Talos Principle. For Omegaland, his newest project, he taps into the browser-based flash game heydays. In a press release, he…

ICEY (But I Don't): Part 1 ICEY (But I Don't): Part 1

Whenever the topic of book recommendations comes up, I always suggest a work by Brandon Sanderson. I may’ve gotten my childhood fantasy literature fix courtesy of Brian Jacques and J.K. Rowling, and my intro to more adult sci-fi/fantasy via Jim Butcher’s “Dresden Files” series, but the most well-thumbed book on my…

How I Was Banned From Commenting On My Own Manga How I Was Banned From Commenting On My Own Manga

When I’m not writing long, boring stories about my life and video games, I’m the author of the budding manga series, PageTurner, as well as our web publicist. The following is from a blog post made on 12/15/2016 on our website’s Blog.

Albino Lullaby is a Deeply Underrated Hidden Gem Horror Game That Everyone Should Know About Albino Lullaby is a Deeply Underrated Hidden Gem Horror Game That Everyone Should Know About

Albino Lullaby is a game that bills itself as a “horror exploration game” that doesn’t rely on gore or jump scares to sell itself. It succeeds.

A talk with indie game dev Sarah Hiebl A talk with indie game dev Sarah Hiebl

Sarah Hiebl is a young game developer from Austria who makes small experimental choice-based games. She took some time to talk to me why she likes questioning reality and what her next project is.

An interview with Cornfox & Bros., Developer of Oceanhorn: Monster of Uncharted Seas An interview with Cornfox & Bros., Developer of Oceanhorn: Monster of Uncharted Seas

Oceanhorn: Monster of Uncharted Seas is an excellent Zelda-like action RPG for iOS, PC, and (soon) Android. I got a chance to speak with Heikki Repo and Jukka Viljamaa of Cornfox & Bros. about the development of Oceanhorn. Here’s what I learned:

An Interview with Anders Gustafsson, Developer of The Dream Machine An Interview with Anders Gustafsson, Developer of The Dream Machine

The Dream Machine is a fantastically-original indie point-’n’-click adventure game made with real life objects, featuring a dark and trippy story that involves exploring dreams. The final piece of the episodic series, Chapter 6, is currently in development by Anders Gustafsson and Erik Zaring, who together constitute…

Ara Fell: 2016's Best JRPG So Far...And No One Has Played It! Ara Fell: 2016's Best JRPG So Far...And No One Has Played It!

When 2016 began it looked to be an incredible year for JRPG fans. True 2015 wasn’t half bad - Final Fantasy Type-0 turned out to pretty decent, Xenoblade Chronicles X was a massive treat, The Legend of Heroes had TWO excellent games with Trails in the Sky SC & Cold Steel. But with titles such as Fire Emblem: Fates,…

Why In-House Game Development is a Perfect Pairing for Laika Animation Studios Why In-House Game Development is a Perfect Pairing for Laika Animation Studios

Laika animaton studios is in a unique position to leverage its longer time-to-market production model to create robust video games alongside its animated films. Its core competency is film-making, however many of the creative components required to produce an animated film overlap with video game production. The…

Stardew Valley has a release date! Stardew Valley has a release date!

A cross between Harvest Moon and Terraria, Stardew Valley is another labour-of-love game from a one-person indie dev team. I’ve been watching this game slowly but surely progress for a long time, and so I am pretty excited that it has had a date for its release announced: February 26th. It’ll be available on Steam and…

Perspectives on the Relationship Between Serenity and Human Extinction, and Cats: A Review of The Aquatic Adventure of the Last Human and Neko Atsume Perspectives on the Relationship Between Serenity and Human Extinction, and Cats: A Review of The Aquatic Adventure of the Last Human and Neko Atsume

There’s a disturbing calm one feels when playing The Aquatic Adventure of the Last Human (heck, there’s even a disturbing calm to reading its quirky-yet-ominous title). On the one hand, the game is presented with a muted ambiance: every little sound is dulled by cubic miles of digital water, the content of which is…

RNG and You: A Review of Tharsis RNG and You: A Review of Tharsis

I made three resolutions this NY: stop eating cereal for dinner, drink only on weekends, and write a couple of game reviews every once awhile. Two weeks in and I find myself persevering with all but one of these resolutions - so here I am on this bright Thursday morning with a breakfast smoothie, the brand new indie…

The birth of a classic - A review on Thea: The Awakening The birth of a classic - A review on Thea: The Awakening

There are times in our lives when someone or something makes us think: “Where have you been all my life?” It’s not love at first sight, it’s not something that hits us like a ton of bricks mas instead something that we grow more appreciative with time and suddenly the penny drops. This production by Muha Games is one…

The Futility of Being and Great Pop Culture References: A Review of Punch Club The Futility of Being and Great Pop Culture References: A Review of Punch Club

Combining the regime management of Game Dev Story, the personal upkeep stress of The Sims and the Tamagotchi, and the pixel graphics and witty-but-kinda-hipstery pop-culture-reference-a-palooza of (and I’m just ball-parking here) probably around 92% of Steam’s indie gaming catalog is Punch Club, a game about...well,…

Undertale and Being Evil Undertale and Being Evil

What does it mean to be evil?

BetaMax: Battle Princess Madelyn BetaMax: Battle Princess Madelyn

Welcome to a very unexpected second episode of BetaMax, your one stop TAY show all about game sin development. It’s ok if you don’t remember the first episode, I just don’t have many devs sending me press builds for me to take a spin. So... this is a TAY exclusive!

Super Dungeon Explore: Legends and Ver.2.0 funded in minutes!!! (updated Oct 25)

Hello again Kotaku! OH MAN..... Thank you so much anyone who backed us!! Backed what? Oh uhhhhhh this:

Interview: The Freaking Weird Mind of Sam Barlow, Creator of Her Story Interview: The Freaking Weird Mind of Sam Barlow, Creator of Her Story

Sam Barlow has enjoyed an interesting career reviving video game trends and franchises, where Serious Sam, the psychological thriller, and Silent Hill are among his personal handiwork. To that point, unorthodox clings to his resume: His first major game was a single-turn text adventure in 1999, and here in the year…

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