Have you noticed? Some of the biggest recent Japanese role-playing games feature older sister type characters instead of predominately kid sister ones popular in years past.
Last year, one of Japan’s most famous cosplayers Nekomu Otogi, then 20 years old, announced that she was marrying 50-something year-old manga artist Kosuke Fujishima, best known for Oh My Goddess! and character designs for numerous Tales games. That’s when things got complicated.
The three-day Tales Festival, celebrating the Tales RPGs, has wrapped up in Japan. Fans seem disappointed that a new Tales console title wasn’t announced at this year’s event. There were, however, trailers for new mobile phone games (here, here, and here).
For a certain subset of folks, speedrunning—the art of beating a video game as quickly as possible—is their window into competitive gaming. But if speedrunning Super Mario World is a 100-meter sprint, a Tales race is a marathon: superficially similar but wildly different.
It’s the debut project of Square Enix’s newly established Studio Istolia, which is headed up by former Tales producer Hideo Baba.
Tales of Berseria is a very good game, but its main protagonist is normally dressed in shredding Devil May Cry cosplay leftovers. She’s much better off wearing a swimsuit.
Bandai Namco’s Tales action role-playing series is normally pretty formulaic—a plucky group of colorful heroes joins together to save the world from some dire threat. Tales of Berseria’s protagonist just really wants to murder a guy, and her companions are happy to help.
Here’s a look at upcoming TV anime Tales of Zestiria the X. It begins broadcasting next month in Japan.
Publisher Bandai Namco released Tales of Symphonia on PC yesterday, which would be good news if it weren’t such a disaster.
Upcoming title Tales of Zestiria will have the original Japanese voice track in addition to a new English one. But for most past Tales games, this hasn’t been the case.
Certainly our first look at sole female protagonist Velvet’s hair in action.
Good news, Tales fans: Tales of Zestiria, previously announced for PS3, will also hit PS4 and PC when it comes to North America and Europe this October. If only all Japanese companies treated their western fans this well.
Main entries in the Tales series of role-playing games have traditionally featured male and female leads backed up by the supporting cast. Announced today for PlayStations 3 and 4, Tales of Berseria has one hero, and you’re looking at her.
Here’s the first English trailer for Tales of Zestiria, which is now slated to come west this fall. (It was previously scheduled for summer.) It’s for PS3 only, sadly—keep that DualShock 3 charged until then!
Imagine if Don Quixote was a JRPG and the title character really was fighting giants while everyone else saw windmills. That game exists and it is Tales of Zestiria.
In late December 2014, a special anime covering the first hour or so of the then upcoming PlayStation 3 RPG Tales of Zesteria aired on Japanese TV. And while the game and anime counterpart both tell the same basic story, it's interesting to see what is the same and what is different.
Games in the Tales series tend to follow a predictable pattern. There is always a hero, a heroine, a party of unique supporting characters, and a world-spanning adventure. But Tales of Zestiria breaks this pattern in a big way.
Since Tales of Symphonia, combat in the console Tales games has been largely the same (though with a few admittedly unique features in each one). But the newest game, Tales of Zestiria, has several changes that, while small, alter how the battles work on a fundamental level.
The newest game in the series, Tales of Zestiria, has a theme song so excellent that I’m listening to it on repeat right now. Of course, it’s far from the first game of the series to have an opening song this good.