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Some Very Fine Art Some Very Fine Art

Pablo Dominguez is an artist at Industrial Light & Magic, but he’s also worked for Marvel and Dreamworks.

Hello, Yes, This Appears Out Of The Ordinary Hello, Yes, This Appears Out Of The Ordinary

Roanna Peroz is a concept artist and illustrator currently based in Singapore.

Final Space, The Frontier Final Space, The Frontier

Devin “DVO” Roth is the art director on the animated series Final Space, and he’s also worked on shows like Bob’s Burgers and Duck Tales.

What Fallout Might Look Like Set In The Middle East What Fallout Might Look Like Set In The Middle East

An essential part of Fallout’s visual identity is that it’s heavily based on Americana, but concept artist Fernanders Sam wanted to explore what other parts of Bethesda’s nuke-blasted world would look like.

Taxi!

I don’t get the chance to feature much low poly or pixel art work here on Fine Art, so let’s take care of both of those things in one feature.

The Art Of Frostpunk

Hi there. Fine Art has taken a little break this week with all the E3 madness, but now that things are quieting down it’s time to bring it back. And it’s a pleasure to be coming back with art from one of the year’s biggest surprise hits, Frostpunk.

Nice Wheels, Batman Nice Wheels, Batman

Michael Broussard is a concept artist and illustrator who has worked at companies like Telltale and Rocksteady.

The Art Of Detroit: Become Human

Kirk didn’t much care for Detroit in his review of the game, but I still thought the game’s vision of the near future was interesting enough to take a look at in tonight’s Fine Art.

A Cool Set Of New Overwatch Character Designs A Cool Set Of New Overwatch Character Designs

Korean artist Kirim Son has done what loads of fans have already done, and designed some new Overwatch characters. What’s different about Son’s though is that all three have been specifically designed to represent Overwatch heroes whose powers are drawn from various mobility issues.

Assassin's Creed Origins' Afterlife Is A Series Highlight

Curse of the Pharoahs, the second big expansion for Assassin’s Creed Origins, has been one of 2018's most pleasant surprises, in big part because it includes some very weird shit. Here’s a look where some of that came from.

Night Colours Night Colours

Mindy Lee is a concept artist and illustrator who has worked at places like Pandemic, Dark Horse (she’s been nominated for an Eisner!) and Amazon.

'Tis But A Flesh Wound 'Tis But A Flesh Wound

Marco Mazzoni is a concept artist who has worked for companies like Wargaming and CCP.

The Good Sir Boye The Good Sir Boye

Rudy Siswanto is a concept artist and illustrator based in Indonesia.

The Art Of Battletech

Battletech, a new turn-based tactics game based on the classic tabletop series, is pretty damn good! It helps that the game looks gorgeous, courtesy of some gorgeous 2D art and chunky mech models.

Doomfist Doomfist

Shim Jae-Woo, aka CRAZYRED, is an artist from Korea.

Lovely Weather Today Lovely Weather Today

Sergii Golotovskiy is a freelance concept artist based in Poland.

How Some Of Game Of Thrones' Biggest Shots Were Made

While we’ve seen some concept art from the last series of Game of Thrones, tonight I thought it’d be cool to look at some of the VFX work done on season 7.

Hungry For Tauntaun Hungry For Tauntaun

Greg Danton is a concept artist who has done work for companies like Microsoft and Relic.

Nothing Is Mightier Than The Sword Nothing Is Mightier Than The Sword

Eddie Mendoza is a concept artist at Apple who draws some very cool robots.

The Boy From The Stars The Boy From The Stars

Kittisak Ismaale is a concept artist and graphic designer from Bangkok, Thailand.

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