I know, we’ve done a Fine Art on Destiny 2 already, but there’s so much amazing work that’s gone into the new expansion that I thought it was worth its own showcase.
Mustafa Lamrani is an artist at Starbreeze (Riddick, Syndicate) who has also worked for companies like Ubisoft.
Kalen Chock is a concept artist from the USA who has worked for companies like Wavedash and Cryptozoic.
Insomniac’s Spider-Man for the PS4 is out, it’s good and it looks good.
Nana Dhebuadze is a freelance concept artist from Ukraine who has worked for companies like Plarium, the studio behind Vikings: War of Clans.
Kamila Szutenberg is a concept artist based in Germany who has worked for companies like Bethesda and Slitherine.
Alex Brock is an artist from Tucson who has worked on games like HEX: Shards of Fate.
Arnaud Caubel is a concept artist who has worked for companies like Ubisoft.
Mathieu Latour-Duhaime is an artist at EA Motive, and has worked on series like Star Wars: Battlefront, Thief, Tomb Raider and Deus Ex.
Jeff Simpson is an artist at Ubisoft Montreal, where he’s got to work on stuff like Assassin’s Creed.
Wayne Chan is an illustrator working in the video game business.
Koyorin is a freelance character designer and illustrator who has worked in video and board games.
Shan Qiao is a concept artist and illustrator who has worked for companies like Sony Santa Monica and Blizzard.
Deryl Braun is an illustrator and concept artist based in Germany.
Claudio Pilia is a freelance concept artist from Germany who has worked on stuff like Game of Thrones and Justice League.
Michael Uwandi is a concept artist who has worked for companies like Disney, Fox and Sony.
Steffi Walthall is an illustrator and concept artist who has worked in games, film and publishing.
Han is a Chinese-Vietnamese artist currently based in Belgium.
Natalie Dombois is an illustrator and graphic designer from Germany.
Hunter is an artist who has worked on games like Duelyst and Ikenfell.